Maxis is Dead, Long Live Maxis
One of the first PC games that I ever installed myself was SimCity 2000. Years later, I then started playing SimCity 3000, even further down the line, SimCity 4, The Sims 3, and finally SimCity. I’ve played along with Maxis my whole life.
Despite the rocky endings with the launch of SimCity, Maxis was and possibly will always be a legendary game developer, to me. Of course, I’m willing to go out on a limb here and say that EA’s persistence on their DRM and strong, tight, grip on the game as well as the brand didn’t help.
Maxis was more or less about freedom. Each game they released had your typical set of cheat-codes to make gameplay easier or to create random events happen. So, hampering a free bird like Maxis would probably hamper success.
Overall, I’m not here to point fingers as to whom is to blame and why EA decided that Maxis was just no longer worth it or why anything has “failed.” Most importantly, I want to express that I will miss it and hope for the best for the employees that are left behind.
All that’s left now will be the memories of leafing through the booklet in the CD case (or cases) waiting for the latest game to finish installing, seeing what llamas are in store for us. Of course, this doesn’t have to be the end of the Sim series, and maybe the developers will pick up where they left off in due time. And when they do (if they do) I will be ready.